How To Compose Music For Video Games & Film
10 original themes to develop real-world scoring skills — harmony, motivic development, counterpoint, rhythm, and orchestration thinking.
Series: COMPOSITION
★★★★★ “An invaluable resource for composers of all levels—practical techniques that bring film & game scoring within reach.”
Overview
A hands-on composition course built around 10 original themes. Each theme functions like a case study: you hear it, see it, and then dissect the harmonic, rhythmic, and structural techniques so you can apply them immediately to your own cues.
- 10 original themes as a complete curriculum
- Technique-focused breakdowns (harmony, rhythm, form, counterpoint)
- Piano-first workflow that translates to orchestration
- Designed for immediate application to film/game cues
What you’ll study
Inside the Book
You’ll get an interactive PDF course designed to be both inspirational and actionable — a guided path from theme-writing to technique deployment.
- Interactive PDF (works on any device)
- 10 themes with compositional analysis
- Harmony + modal / tonal devices in context
- Motivic development + variation strategies
- Counterpoint, polymeter/hemiola concepts, metric modulation ideas
- Practical tips to adapt techniques into your own music
Theme 10 Demo Lesson — Dark & Light Theme
Recommended Courses & Tutorials
Supplementary Lessons
Optional add-ons related to this series
Start composing stronger themes today
Open the course, pick a theme, and borrow one technique at a time. The fastest way to grow is to compose often — with constraints and clear tools.
Choose a Volume
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