How To Compose Music For Video Games & Film

10 original themes to develop real-world scoring skills — harmony, motivic development, counterpoint, rhythm, and orchestration thinking.

Series: COMPOSITION
★★★★★ “An invaluable resource for composers of all levels—practical techniques that bring film & game scoring within reach.”

Overview

A hands-on composition course built around 10 original themes. Each theme functions like a case study: you hear it, see it, and then dissect the harmonic, rhythmic, and structural techniques so you can apply them immediately to your own cues.
  • 10 original themes as a complete curriculum
  • Technique-focused breakdowns (harmony, rhythm, form, counterpoint)
  • Piano-first workflow that translates to orchestration
  • Designed for immediate application to film/game cues

What you’ll study

Vol. 1 · Advanced

How To Compose Music For Video Games And Film

$33 USD
$50
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Inside the Book

You’ll get an interactive PDF course designed to be both inspirational and actionable — a guided path from theme-writing to technique deployment.
  • Interactive PDF (works on any device)
  • 10 themes with compositional analysis
  • Harmony + modal / tonal devices in context
  • Motivic development + variation strategies
  • Counterpoint, polymeter/hemiola concepts, metric modulation ideas
  • Practical tips to adapt techniques into your own music

Recommended Courses & Tutorials

Supplementary Lessons

Optional add-ons related to this series

Start composing stronger themes today

Open the course, pick a theme, and borrow one technique at a time. The fastest way to grow is to compose often — with constraints and clear tools.
Choose a Volume

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