
A focused composition lesson on developing a three-note motif into a full orchestral theme for video games and film.
Learn practical techniques for developing a simple three-note motive into varied thematic material and a full orchestral arrangement. Topics include placing motives in harmonic and rhythmic context, manipulating meter and grid placement, stretto and imitative counterpoint, use of the symmetric diminished (octatonic) scale, transposition strategies, and orchestral voicing. The lesson demonstrates how to collect and organize motive fragments, build transitions and cadences, and let evolving ideas guide the composition. A piano reduction is available for members, and the methods align with material in the How to Compose Music for Video Games and Film book.
